Coming soon to theApp Store

THE CABINET MANUAL

THE GUIDE

Everything inside BOSSBLOK: how the board ticks, every mode, every boss and everything you can collect. Up to date for version 2.0.

A manual? Cute. You still have to win on your own.

STAGE 1

BASICS

Take your time. I’ll wait. Reluctantly.

One minute to read, a lifetime to play.

PLACE BLOCKS

Three blocks wait at the bottom. Drag them onto the board wherever they fit. Tap ROTATE to turn a block before it lands.

BLAST LINES

A full row or column? Gone. Clear several at once and the points come raining down.

COMBO

Clear move after move and your combo climbs. A move without a clear halves it, but it never drops to zero.

ALL CLEAR

Board completely empty? Party! Every extra all clear in the same game turns it up a notch, until neon tubes fall and the disco kicks in.

THE BOSS

Every line through the boss and every explosion costs it a life. Red tiles show where it’s about to throw.

SECOND CHANCE

Nothing fits anymore? Game over. Or take the second chance: it clears your fullest rows and you keep playing.

SPECIAL BLOCKS

The stars of the board. And when two of them meet, things get loud.

STAGE 2

GAME MODES

Twelve modes. Twelve ways to lose to me.

Twelve ways to ruin a boss’s day. Tip: hold “Play” and your last mode starts right away.

ALWAYS

Boss Fight

The heart of BOSSBLOK: bosses, bombs, lightning and chain reactions. And if you really dare, switch to HEROIC.

TIP Clear the board before the next boss marches in.

ALWAYS

CHILL

No boss, no clock, no stress. Just you, the board and the joy of a full row.

TIP Perfect for trying out special block combos in peace.

ALWAYS

Duel

Same blocks, same board as your opponent. In the end only one thing counts: who scored more?

VS Classic, Blitz 2:00 or Boss race A league every week, with promotion Best of 3 against friends: the winner gets a trophy Rematch and friends ranking

EVERY DAY

Daily Challenge

A new board every day, and the whole world plays the same one. Drop by daily to grow your streak.

TIP Take your time. Only your best run counts.

EVERY WEEK

BOSS OF THE WEEK

Every week one boss steps into the spotlight. Knock it down as often as you can.

TIP Quick wins push you up the weekly list.

WEEK & WEEKEND

EVENTS

Play as usual and collect points on the side until the event ends. Trophies and the champion title wait at the top.

TIP Every goal you reach gives extra XP.

ALWAYS

BOSS TOWER

Eleven floors, each with a boss and its own rule. Up to three stars per floor, and the “Castle” design waits at the top.

TIP A floor too tough? Get some gear in the workshop first.

ALWAYS

WORKSHOP

Every block you clear can land in your bag. At the workbench it becomes gear, and you take up to 3 pieces into battle.

TIP Every boss has a weak spot. The right piece hits it twice.

ALWAYS

Rescue

Stuck? Send your board to a friend. They play your move and save your game.

TIP The rescuer gets the glory. You get your game back.

NEW IN 2.0

BOSS MARATHON

All six bosses in a row, no second chance. Your moves are counted: the fewer, the more legendary.

TIP Keep the board clear between bosses.

NEW IN 2.0

BOSS PUZZLE

One move, one hit: only one block in exactly one spot beats the boss. 3 tries a day, plus the puzzle map with 30 levels.

TIP Look for where a full line crosses the boss.

NEW IN 2.0

BOSS BLITZ

3 minutes on the clock, every boss you beat adds 20 seconds. How many bosses can you take down before the buzzer?

TIP Big lines finish bosses faster.

STAGE 3

TWO PLAYERS

Two against one? Cowards. Fine, bring it on.

One phone, two players. Lay it flat between you and off you go.

NEW IN 2.0

Table duel

Each of you has your own board and you play at the same time. Clear two lines at once to send junk to the other side. Whoever can’t place a block first loses.

NEW IN 2.0

Team vs boss

One board in the middle, everyone has their own blocks. Take turns, pass blocks to each other and bring the boss down together.

NEW IN 2.0

Pass and play

Each player places 5 blocks in a row, then it’s the other one’s turn. You play as a team and score together.

STAGE 4

BOSSES

You want to know how to beat us? Nice try.

Six bosses, six nasty tricks. Tap a boss and see how it reacts.

Boulder

Lines and explosions hit it

Splitter

Every hit throws splinters

Hopper

Hops away if you miss it

Tank

Only explosions hurt it

King

Throws ash every few moves

Shadow

Every other move it hides: then only explosions hit

NEW IN 2.0

LEVEL 2

Beaten bosses come back stronger: more lives, shorter fuse. Look for the orange sign.

NEW IN 2.0

ANGRY

Below half its life bar, every boss gets angry and turns it up. Don’t let up now.

ALL BOSSES ▶

STAGE 5

COLLECT

Collect whatever you like. You’re not getting the crown.

For collectors, show-offs and everyone who simply wants it all.

CROWN

Keep an eye on your crown: the boss steals it. You win it back in your first game.

SHINY STONE

Once in a while a block sparkles. Clear it and your loot doubles.

BADGES

24 badges, each in bronze, silver and gold. Can you get all 72?

DESIGNS

18 looks for your board, from retro to wood to neon. Most of them you have to earn first.

LEXICON

Everything about bosses and blocks, with a profile for each boss: favourite block, pet peeve, most embarrassing moment.

MAIL FROM THE BOSS

The bosses send you postcards. Rarely friendly, always worth collecting.

COMPANION

Pick a boss as your companion. It sits by the board, cheers you on and celebrates every party with a somersault.

DIARY & WEEK

The diary tells your story with the bosses. “Your week” shows games, combos and wins.

BIRTHDAY

Enter your birthday. On the big day you get cake, an off-key serenade from the bosses and 30 blocks for the workshop.

STAGE 6

PRO TIPS

These tips are secret. Who wrote them down here?!

What good players do differently. Psst, don’t tell anyone.

EDGES FIRST

Big blocks go to the edges, save small ones for the gaps. Keep the middle free for surprises.

RIGHT THROUGH

Place lines so they cross the boss. Two lines through it at once cost it two lives.

SAVE COMBOS

Bomb next to lightning makes the wide laser. Against Tank and Shadow it’s pure gold.

RED TILES

When a tile glows red, the boss is about to throw there. Keep it free and its throw fizzles out.

GAME OVER? NEVER.

Enough reading. The boss is already waiting, and it’s in a bad mood.

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